The Lazaro Heresies (House Rules for The Black Hack)

So, despite my initial criticisms of it being a cheap fad in the indie OSR scene, The Black Hack has pretty much  infected me with how I love to run my games. This past week I’ve been compiling together my own playbook for all the ideas, house rules, and add-ons I want to use as my “core” system.

The Plant Hack: Mutant Plants for The Rad Hack

The Mutant class in The Rad Hack is pretty flexible — you can easily be a mutant animal, plant, or some other strange humanoid. Still, I’ve had friends, followers, and even my spouse talk about how they wished the “Mutant Plant” was a class on its own. I decided to homebrew my own variant Plant class by re-skinning powers that already existed in the game. Enjoy!