The ChaosGrenade

Quick & Dirty Tabletop Role-Playing

Revisiting Anarchy

2019-05-13 Rambling R.E. Davis
Shadowrun: Anarchy is a title that I often call a “flawed gem” — a great game marred by poor execution. Rushed edits, a somewhat schizophrenic design (is it a core rulebook? Is it a supplement?), stretching itself thin trying to please both traditional SR veterans and newcomer storygamers. But despite all of that, underneath the rubble you can find the chassis of a slick, streamlined and adaptable dicepool system. While I’m excited to see where the Sixth World Edition is heading, I find myself slinking back into my copy of Anarchy (goblinized warts and all). Continue reading

SHADOW OPS: Street Samurai

2015-05-07 Rambling R.E. Davis
Oh man, the Street Samurai. Years before I would know who Molly Millions was, I was a dorky 9 year old kid who laughed when my dad referred to my older brother’s weekend pastime as “Dungeons & Dumbass.” But then one Saturday morning, my brother had left out a book he borrowed from a friend. A book with a hot elf chick on the cover in cut off jeans, a book filled with gritty sci-fi urban landscapes, tribal shamans, and fantasy characters with electrodes plugged into their skull. Continue reading

SHADOW OPS: Elven Adept

2015-05-06 Rambling R.E. Davis
So, after playing **Shadowrun Chronicles: Boston Lockdown **a bunch this week with Tim Kirk (of Silverlion Studios), I was inspired to whip-up **SHADOW OPS: Covert Ops in the Sixth World. **It’s a fan tribute to the Shadowrun franchise, inspired by the gameplay of the recent PC games using a mash-up of COVERT OPS and BareBones Fantasy from DwD Studios. I’m pretty happy with what I threw together between studying for finals, and the initial reactions from the BBF Community on G+ have been stellar. Continue reading

SHADOW OPS

2015-05-05 Fan Stuff R.E. Davis

Shadow Ops: Covert Ops in the Sixth World is a fan tribute to the Shadowrun franchise, using a mash-up of Covert Ops and BareBones Fantasy by DwD Studios. Inspired by the streamlined mechanics and tactical play of the PC games in particular, it only seemed fitting to mix one of the biggest and best settings in the RPG industry with the fast-playing d00Lite system.

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