Tag Archives: street samurai

SHADOW OPS: Street Samurai

Oh man, the Street Samurai.

Years before I would know who Molly Millions was, I was a dorky 9 year old kid who laughed when my dad referred to my older brother’s weekend pastime as “Dungeons & Dumbass.” But then one Saturday morning, my brother had left out a book he borrowed from a friend. A book with a hot elf chick on the cover in cut off jeans, a book filled with gritty sci-fi urban landscapes, tribal shamans, and fantasy characters with electrodes plugged into their skull. And as I flipped through the full-color archetypes, the I saw turned the page to see this menacing commando with chrome eyes and wolverine claws. And at that moment I thought to myself: “WOW! I WANT TO PLAY THIS!”

And go figure… any time I showed my pre-pubescent friends the book, they all wanted to be that guy. And then I showed them trolls and they wanted to be a Troll version of that guy. (Except for the one friend who wanted to play a Dwarf Mage. That guy is a famous musician now.) Anyways, my rambling point is: When you say Shadowrun, the first thing that pops into my head is this artwork of the street samurai. Sure, he’s not an SR universe exclusive. But the Sixth World was my introduction to both role-playing games and the cyberpunk genre (which would lead me to other awesome sci-fi settings and concepts.) I didn’t even know cyberpunk was a thing, until I saw Cyberpunk 2020 and was like “What? That’s just Shadowrun without magic!” And my brother corrected me, and my fragile little mind was blown.

Street_Samurai
Original Street Samurai artwork that appeared in the first two editions of Shadowrun.

So today, you don’t get a cool character name or a back story. You just see the fruits of me sitting down and going: I want to recreate THAT GUY!

(And by That Guy, I mean the photo and not the original pre-made character.)

Race: Human
Origin: Military Veteran (Perk: Trained Soldier)
Archetype: Street Samurai
Descriptors*:
Can be really nasty when backed into a corner.
Impulsive; hates to sit around planning.
Likes to drink, hates to be drunk.

STR: 65                  DEX: 60 (70)
LOG: 55                 WIL: 50

BP: 33    DR: 10   INIT: 2   MOV: 10    Essence Toll: 56%
Bones: 2

Skills:
Soldier Level 1 (Primary): 65%
Martial Artist Level 1 (Secondary): 53%
Thief Level 1: 45%
Implants:
Subdermal Armor (Moderate)
Targeting System (Moderate)
Reflex Implant
Claws (2D+1 Damage)
Light Amplification Eyes
Maneuvers:
Move-by (allows a free sprint action with a martial attack.)
Point-Blank Shot (+10 to shoot a target 2 spaces away)
9mm Master Key

Gear & Resources:
Runner Pack, Assault Rifle (Heavier Caliber, 5 clips of ammo), Muscle Car, Infiltration Pack, Fake SIN (Complex Cover Identity), Pistol (Heavier Caliber, w/ Concealed Spring Holster, 4 clips of ammo) DocWagon Contract (treated as “Commandos” Backup purchase, except all medics.) Low-rent apartment (Traveller’s Lifestyle), four fragmentation grenades, Underworld Connections (Basic Contact Group), 4140¥ remaining.
Notes:
+2 STR Damage
+3 DEX Damage
Moderate Targeting System grants +10 to firearms checks, may ricochet bullets off nearby environment. -10 per bounce, -2 damage per bounce.

 

Quick Thoughts after creating That Guy:

  • Neumann Protocol implants versus SR Cyberware has a distinct difference in feel, but I kinda dig it. Eye implants are pretty invasive versus SR’s cybereyes, and the Targeting System is brutal on the cost compared to Smartgun Links. But there’s also a bit of “oomph” to these implants — the ricochet feature from Neumann Protocol is kickass imo (I always play cinematic rule of cool, even in dark gritty settings.)
  • Subdermal Armor made me realize I needed to make a house calling on stacking armor. In SR, dermal plating added to the stat that was used to roll to resist physical damage, whereas in CO subdermal armor straight up adds to how much damage gets soaked. It’s a difference in mechanic, but it made me realize that it opens the floodgates for someone to take subdermal armor, but on full Body Armor, and in doing so easily have a DR of 20-30.So, I’m contemplating a house rule that a character is only allowed to stack one piece of “natural” armor (Troll’s natural Dermal Plating) and one piece of “unnatural” armor (subdermal armor implants, armor jackets etc.)
  • Wanted to recognize I was stumped for descriptors, so I took advantage of the 100 Descriptors for Covert Ops off the DwD site.