This is a massive update! Revisions to Health and Toughness, Hacking rules rewritten for clarity, and the big one: Vehicles are finally drafted!
This is also a big deal because what is written now, to me, is the core of REWIRED. Once these mechanics have been vetted, the next big update (version .2) will be the start of a more complete, fleshed out manual for the game. Details on my plans for that to come, but I’ll gladly take any requests or suggestions for what folks want to see.
In the mean time, I’d really appreciate anyone willing to take these rules for a test drive and report back your thoughts on the numbers.